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<channel><title><![CDATA[Raymond Weilacher - Blog]]></title><link><![CDATA[http://www.raymondweilacher.com/blog]]></link><description><![CDATA[Blog]]></description><pubDate>Wed, 05 Aug 2026 11:34:17 -0700</pubDate><generator>Weebly</generator><item><title><![CDATA[Book Roundup - Burton and Marching to the Drums]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/book-roundup-burton-and-marching-to-the-drums]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/book-roundup-burton-and-marching-to-the-drums#comments]]></comments><pubDate>Wed, 05 Aug 2026 16:20:56 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/book-roundup-burton-and-marching-to-the-drums</guid><description><![CDATA[I have decided to start reviewing books that I've read, both to share some interesting finds with others but also so that I can better remember what I read! Most of what I read is non-fiction history books, with a special interest in both the Ancient World (up to the Rise of Rome) and the Victorian era, which is where both of today's books focus.      Burton by Byron Farwell  Byron Farwell quickly became my favorite author specializing in Victorian era military and exploration history. This is m [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">I have decided to start reviewing books that I've read, both to share some interesting finds with others but also so that I can better remember what I read! Most of what I read is non-fiction history books, with a special interest in both the Ancient World (up to the Rise of Rome) and the Victorian era, which is where both of today's books focus.</div>  <span class='imgPusher' style='float:left;height:0px'></span><span style='display: table;width:auto;position:relative;float:left;max-width:100%;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/edited/pxl-20260804-215002390.jpg?1785946949" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:0; max-width:100%" alt="Picture" class="galleryImageBorder wsite-image" /></a><span style="display: table-caption; caption-side: bottom; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;" class="wsite-caption"></span></span> <div class="paragraph" style="display:block;"></div> <hr style="width:100%;clear:both;visibility:hidden;"></hr>  <h2 class="wsite-content-title">Burton by Byron Farwell</h2>  <div class="paragraph">Byron Farwell quickly became my favorite author specializing in Victorian era military and exploration history. This is my third or fourth book by him and I love his masterful prose and riveting detail. In this biography he tackles the complicated life of Richard Francis Burton, who is most known for two very divergent accomplishments: as an explorer he was the first European to discover the source of the Nile and as an author he wrote the most classic, complete translation of&nbsp;<em>One Thousand and One Nights</em>, the famous collection of Arab folk stories.&nbsp;<br /><br />Ironically, Burton was kind of a bad explorer and author. He was a lousy expedition leader, obsessed with travel and fame but unskilled at leading men. His expedition to the lakes of Central Africa was a terribly&nbsp; inefficient journey fraught with struggle that could have been avoided. And it was his expedition partner (and bitter enemy) John Speke who actually traveled to Lake Victoria and saw it with his own eyes.&nbsp;<br /><br />As an author, all of Burton's works other than&nbsp;<em>One Thousand and One Nights</em>&nbsp;were complete flops due to Burton's absolute disregard for editing, his endless footnotes, his disdain for his own readers, and his constant interjections of his own hateful rhetoric against every conceivable group of people in the world. Only at age 64 was&nbsp;<em>One Thousand and One Nights</em>&nbsp;published.<br /><br />Farwell has a wonderful passage on Burton's unsuitability for military and government work, which was how Burton supported himself throughout his whole life.<br /><br />"It has been suggested that Burton was a man born out of his time, that he should have been an Elizabethan or a Roman, but the fact is that there has never been a right time for a man such as Burton. He would have been a misfit in any age--one whose temperament, character, and vast range of interests, would have put him outside the main social stream whatever the era. The Victorian period was as good as any for a restless man with an inexhaustible hunger for travel and excitement. He should have had independent means, for he was essentially unsuited for any sort of employment. Basically undisciplined, he was destined to spend his entire adult life under military or consular discipline without ever conforming to the patterns that make for success in those fields. Had Her Majesty's Government created the post of Roving Ambassador to Barbarians, Burton might have adequately filled the post, but unfortunately only a single opportunity was given to him in this capacity, and his diplomatic mission was an impossible one."<br /><br />And yet despite his many faults (or perhaps in part due to them), Burton is a fascinating character. He threw himself into extreme danger time and time again with very little reward. He traveled around the world, from unexplored Africa to the Wild West of the USA, recording what he saw with his eccentric perspective. Regarded as one of the best swordsman of his time, he was a master of disguises and languages and a connoisseur of strange and exotic religious and sexual practices.<br /><br />Farwell's biography also pays considerable attention to Burton's wife Isabel, who is a fascinating contrast for Burton and very indicative of the "energetic" Victorian lady. She supported Burton with an unrelenting passion from the moment she met him, even if he often left for foreign lands without warning and rarely wrote to her. She believed that their marriage was prophesied by a Gypsy fortune teller. When she was able to travel with him she invariably attempted to play doctor to the local people (which she had mixed success at) and campaigned tirelessly for the humane treatment of animals in parts of the world where her message was considered foolish.<br /><br />Highly recommended for anyone interested in eccentric Victorian personalities and African exploration.<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/published/pxl-20260804-040039201.jpg?1785949290" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">Marching to the Drums by Ian Knight</h2>  <div class="paragraph"><em>Marching to the Drums</em>&nbsp;is a collection of first hand accounts from British soldiers who served during the entire span of Queen Victoria's reign, 64 years of conflict in every corner of the world. This is a rare treat for anyone with interest in the period, since personal accounts from this era can be hard to find. Most of the passages are reminisces from aged veterans, recorded in English newspapers far after the events of the war. Regardless, the recollections are equal parts stirring and haunting.<br /><br />The accounts cover the most well known wars of the period, such as the Indian Mutiny and the Zulu War, as well as lesser known campaigns such as in Abyssinia and China. Throughout them all you get a sense of the key importance of individual military leaders on the morale of their force. Leaders who embodied military valor and were seen leading from the front could push their men to stronger discipline and effort. Additionally you see true respect from the soldiers for their opponents (with the major exception of the Indian Mutiny, where atrocities were carried out against British women and children). There are fascinating and harrowing tales of heroism as well as desperate survival.&nbsp;<br /><br />My favorite recollection comes from a soldier in the Maori Wars in New Zealand, who spends much of his account focused on the "dusky belles" which he fought against and met in the war, Maori women who must have made an incredible impact on this old man recollecting his past 40 years later.<br /><br />Recommended for wargamers and scholars of this period for a fresh, personal view of some of the famous (and obscure) conflicts of the 19th century.<br /></div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report 6]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-6]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-6#comments]]></comments><pubDate>Thu, 11 Jun 2026 15:40:55 GMT</pubDate><category><![CDATA[Battle Report]]></category><category><![CDATA[Chain of Command]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-6</guid><description><![CDATA[My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         The Kings Own Yorkshire Light Infantry, after being bogged down early in the campaign, have started to gain momentum, f [...] ]]></description><content:encoded><![CDATA[<div class="paragraph"><span>My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260601-221128225_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">The Kings Own Yorkshire Light Infantry, after being bogged down early in the campaign, have started to gain momentum, forcing the Italian coastal defenders and survivors from the Napoli regiment back to a final fallback position along the road to Syracuse. Digging in near a creek, the Italians are attempting to buy just a little more time for the divisions that are being evacuated from Sicily. The Allies have captured the island, the question remains: how many divisions will they capture before the Axis moves them to the Italian mainland?</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260601-222531428_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Sergeant Roy Keane advances with his squad in the calm morning. Suddenly a machine gun opens up ahead of them. The squad check themselves and look around to see that they are unscathed--except for Sgt Keane, laid low by the first shots of the day. There's no time to say any words for Keane though. If the Brits are going to win the day and complete their mission, they have to carry on!</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260601-232845471_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">The British soon pay the Italians back, sending several small enemy positions into flight. A Sherman arrives to support the platoon and the under-equipped Italians have no answer to the heavy armor.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260601-232854045_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">British resolve slowly overcomes the weakened morale of the Italians. Wayne Rooney leads a determined push with the No. 2 Section.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260601-235332960_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Finally exhausted, the Italian forces surrender. The Kings Own takes the creek and is able to make an unhindered push towards Syracuse, mopping up disorganized and fleeing remnants of the Sicilian defenders.<br /><br />And that concludes our Chain of Command Sicilian pint-sized campaign! We played 9 games total and victory came down to the wire. Playing CoC as a campaign added an exciting push-pull dynamic and changed the way we played the game, forcing us to be more strategic in our thinking.<br /></div>]]></content:encoded></item><item><title><![CDATA[Earth vs the Invaders faction focus - THE CULTURE!]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-the-culture]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-the-culture#comments]]></comments><pubDate>Tue, 14 Apr 2026 14:57:16 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-the-culture</guid><description><![CDATA[       Today we conclude a series that covers all the Invader factions in the upcoming wargame Earth vs the Invaders. Set in the 1950's, Earth is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been designed to provid [...] ]]></description><content:encoded><![CDATA[<div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/culture1-orig_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span><span>Today we conclude a series that covers all the Invader factions in the upcoming wargame </span><span>Earth vs the Invaders</span><span>. Set in the 1950's, </span><span>Earth</span><span> is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;</span></span><br /><span></span><br /><span><span>While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been designed to provide a different, interesting tactical challenge that will keep both players on their toes.</span></span><br /><span></span></div>  <h2 class="wsite-content-title">The Culture: Overview</h2>  <div class="paragraph"><span><span>The Culture is the strangest threat that Human Forces have yet to face! Inspired by classic 50's movies like </span><span>The Blob</span><span> and </span><span>Invasion of the Body Snatchers</span><span>, the Culture is a shapeless substance controlled by a powerful and relentless being which has come to the Earth with only one goal: consume!</span></span><br /><br /><span><span>The Culture allows an all new way to utilize the Reinforcements system that is a core part of </span><span>Earth vs the Invaders</span><span>. Instead of bringing new units onto the board, the Culture can heal units or even upgrade the ever present Controller, a sinister being that, left undestroyed, can become unstoppable!</span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/culture2-orig_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">The Culture: Units</h2>  <div class="paragraph"><span><span>The Culture commands a strange roster of gelatinous horrors which are mostly melee-oriented. Each unit has a particular special ability that makes it a threat to humanity.&nbsp;</span></span><br /><span></span><br /><span><span style="font-weight:700">The Controller</span><span> is a unique unit that The Culture always starts the game with. This floating being is at the center of the Culture's invasion and other units may spawn from it. Over the course of the game, Reinforcement points can be spent to upgrade the Controller into something completely unstoppable.</span></span><br /><span></span><br /><span><span style="font-weight:700">Large Blobs </span><span>are deadly vs human infantry and when destroyed they split into two </span><span style="font-weight:700">Small Blobs</span><span>.</span></span><br /><span></span><br /><span><span>The </span><span style="font-weight:700">Mind Melter</span><span> has no offensive ability of its own but can control one enemy unit per turn, subverting the will of the weak minded.&nbsp;</span></span><br /><span></span><br /><span><span>Human forces will not anticipate the attack of the </span><span style="font-weight:700">Replacements</span><span> until it is too late! These pop people appear human until they draw close to the enemy and assimilate them.</span></span><br /><span></span><br /><span><span>The </span><span style="font-weight:700">Giant Amoeba</span><span style="font-weight:700"> </span><span>is the Culture's most resilient organelle and can absorb any firepower thrown at it.</span></span><br /><span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/culture3_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span><span>If you're ready to grow your own Culture, I have suggestions for models in my article on </span><a href="http://www.raymondweilacher.com/blog/building-an-army-for-earth-vs-the-invaders"><span>building an army for Earth vs the Invaders</span></a><span>.</span></span><br /><span></span><br /><span><span>Join the Discord today to get inspired for your own invasion!</span></span><br /><span></span></div>  <div style="text-align:left;"><div style="height: 10px; overflow: hidden;"></div> <a class="wsite-button wsite-button-small wsite-button-normal" href="https://discord.gg/UnSFHhdFym" target="_blank"> <span class="wsite-button-inner">Join the discord</span> </a> <div style="height: 10px; overflow: hidden;"></div></div>]]></content:encoded></item><item><title><![CDATA[Earth vs the Invaders faction focus - FLYING SAUCERS!]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-flying-saucers]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-flying-saucers#comments]]></comments><pubDate>Wed, 08 Apr 2026 12:54:52 GMT</pubDate><category><![CDATA[Earth vs the Invaders]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/earth-vs-the-invaders-faction-focus-flying-saucers</guid><description><![CDATA[       Today we continue a series that will cover all the Invader factions in the upcoming wargame Earth vs the Invaders. Set in the 1950's, Earth is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been designed to pr [...] ]]></description><content:encoded><![CDATA[<div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/1_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span style="color:#525252; font-weight:400">Today we continue a series that will cover all the Invader factions in the upcoming wargame </span><span style="color:#525252; font-weight:400">Earth vs the Invaders</span><span style="color:#525252; font-weight:400">. Set in the 1950's, </span><span style="color:#525252; font-weight:400">Earth</span><span style="color:#525252; font-weight:400"> is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;</span><br /><br /><span style="color:#525252; font-weight:400">While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been designed to provide a different, interesting tactical challenge that will keep both players on their toes.</span><br></div>  <h2 class="wsite-content-title"><span style="color:#525252; font-weight:400">The Flying Saucers: Overview</span><br></h2>  <div class="paragraph"><span style="color:#525252; font-weight:400">The Flying Saucers present an exciting opportunity to command a powerful, specialized force mixing nimble flying craft with technologically superior ground forces, as well as the ability to field some mega-powerful war machines!</span><br /><br /><span style="color:#525252; font-weight:400">Flying Saucers reward an aloof, cautious play style at the start of games, as they are limited to light Scout Saucers. Once they have access to infantry and powerful war machines, though, their offensive ability is unmatched.&nbsp;</span><br /><br /><span style="color:#525252; font-weight:400">Flying Saucer infantry units can only be deployed via their teleporters that are installed in each Scout Saucer. However their ability to build Ship Beacons mean that their flying units can arrive in unexpected places.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/2_orig.png" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title"><span style="color:#525252; font-weight:400">The Flying Saucers: Units</span><br></h2>  <div class="paragraph"><span style="color:#525252; font-weight:400">The Flying Saucers have a strong variety of infantry and machinery to choose from, with heavy offensive focus.</span><br /><br /><span style="color:#525252; font-weight:400">The </span><span style="color:#525252; font-weight:700">Scout Saucer</span><span style="color:#525252; font-weight:400"> is the unit that this faction will rely on at the start of games. Its fragility makes it a precious asset, but it is at the heart of the invader's strategy as it deploys extraterrestrial infantry from its teleportation chambers.</span><br /><br /><span style="color:#525252; font-weight:400">Saucer </span><span style="color:#525252; font-weight:700">Commanders</span><span style="color:#525252; font-weight:400"> and </span><span style="color:#525252; font-weight:700">Infantry</span><span style="color:#525252; font-weight:400"> represent the Scientist and Warrior castes of the invaders respectively, and sortie out of their flying saucers to ascertain the strength of the defending humans, as well as their potential culinary uses...</span><br /><br /><span style="color:#525252; font-weight:400">The </span><span style="color:#525252; font-weight:700">Mechanoids</span><span style="color:#525252; font-weight:400"> are semi-robotic close combat specialists, ripping apart human men and machines with their various lethal limbs and cutting tools.</span><br /><br /><span style="color:#525252; font-weight:400">The </span><span style="color:#525252; font-weight:700">War Saucer </span><span style="color:#525252; font-weight:400">and </span><span style="color:#525252; font-weight:700">Tripods </span><span style="color:#525252; font-weight:400">represent the most deadly machines in the Saucer arsenal, reserved for the destruction of the most stubborn pockets of human resistance. War Saucers have replaced their teleportation capability to pack more armor and tank-destroying armaments. The Tripod is a lumbering, gigantic doomsday weapon on legs, capable of unleashing limitless destructive energy.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/3_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span style="color:#525252; font-weight:400">If you're ready to start your own Flying Saucer army, I have suggestions for models in my article on</span><a href="http://www.raymondweilacher.com/blog/building-an-army-for-earth-vs-the-invaders"><span style="color:#525252; font-weight:400"> </span><span style="color:#1155cc; font-weight:400">building an army for Earth vs the Invaders</span></a><span style="color:#525252; font-weight:400">.</span><br /><br /><span style="color:#525252; font-weight:400">Earth vs the Invaders will be available starting April 21, 2026 from WargameVault.com!</span><br /><br /><span style="color:#525252; font-weight:400">Join the Small Batch Discord for more news and to share your invasion!</span><br></div>  <div style="text-align:left;"><div style="height: 10px; overflow: hidden;"></div> <a class="wsite-button wsite-button-small wsite-button-normal" href="https://discord.gg/UnSFHhdFym" target="_blank"> <span class="wsite-button-inner">Join the Discord</span> </a> <div style="height: 10px; overflow: hidden;"></div></div>]]></content:encoded></item><item><title><![CDATA[Faction Focus: The Giant Insects!]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/faction-focus-the-giant-insects]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/faction-focus-the-giant-insects#comments]]></comments><pubDate>Tue, 31 Mar 2026 16:06:47 GMT</pubDate><category><![CDATA[Earth vs the Invaders]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/faction-focus-the-giant-insects</guid><description><![CDATA[       Today we're starting a series that will cover all the Invader factions in the upcoming wargame Earth vs the Invaders. Set in the 1950's, Earth is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;&#8203;While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been desi [...] ]]></description><content:encoded><![CDATA[<div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/bugs1-orig_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span><span>Today we're starting a series that will cover all the Invader factions in the upcoming wargame </span><span>Earth vs the Invaders</span><span>. Set in the 1950's, </span><span>Earth</span><span> is an asymmetrical wargame where one player takes control of the civilian defenders and National Guard of Anytown, America while their opponent controls the hideous beings bent on destroying all we hold dear!&nbsp;<br />&#8203;</span></span><br /><span><span>While the Human Forces stay consistent, the choice of Invader faction will significantly alter the game. Each force has been designed to provide a different, interesting tactical challenge that will keep both players on their toes.</span></span></div>  <h2 class="wsite-content-title">The Giant Insects: Overview</h2>  <div class="paragraph"><span><span>The Giant Insects faction was the first that I designed and playtested for </span><span>Earth vs the Invaders</span><span>, being inspired by the greatest of all 50's scifi monster monster movies, </span><span>Them!</span><span>.&nbsp;</span></span><br /><span></span><br /><span><span>The Giant Insects force is a predominately melee-oriented and very tough roster of monstrous units. They specialize in massive, primitive destruction. This faction will likely field the lowest number of units in the game but each multi-legged behemoth will be a serious threat that the human players will have to deal with.</span></span><br /><span></span><br /><span><span>The Giant Insects are able to place Tunnel Openings across the board to threaten the defenders of civilization no matter where they attempt to hide.</span></span><br /><span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/bugs2-orig_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">The Giant Insects: Units</h2>  <div class="paragraph"><span><span>The Insects have the smallest roster of units available in the game, but they more than make up for it with their ability to punch through human defenses and soak up massive amounts of firepower.</span></span><br /><br /><span><span style="font-weight:700">Giant Workers</span><span> are the basic unit that of an Insect army. Like all Insect units, they have a giant, double-digit health amount and throw a huge number of dice at the enemy. Making them even more resilient is their Burrowers ability, which makes them harder to hit when they are further away from enemy munitions.</span></span><br /><br /><span><span style="font-weight:700">The Giant Flyer</span><span> is a specialized offshoot of the worker which trades some offensive strength for speed and flight, letting it control vital points on the battlefield while slower monsters creep forward behind it.</span></span><br /><br /><span><span>With its acid spit, the </span><span style="font-weight:700">Giant Spitter</span><span> is the only ranged capable arthropod in the Insect roster. Its terrible attack specializes in destroying unarmored infantry, melting them into a digestible goo!</span></span><br /><br />&#8203;&#8203;<span><span>The largest and most terrifying of the Insects is the </span><span style="font-weight:700">Giant Soldier</span><span>. With the highest health value in the game and an unbelievably bad attitude, they are the rarest sights on the battlefield. Its pincers can shred the strongest human armor like a can opener and a its behemoth size means it will never back away from a fight, even when it has been heavily damaged.</span></span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20251111-213652313-orig_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span><span>If you're ready to start your own Giant Insects army, I have suggestions for models in my article on </span><a href="http://www.raymondweilacher.com/blog/building-an-army-for-earth-vs-the-invaders"><span>building an army for Earth vs the Invaders</span></a><span>.</span></span><br /><br /><span><span>Earth vs the Invaders will be available starting April 21, 2026 from WargameVault.com!</span></span><br /><br /><span><span>Join the Small Batch Discord for more news and to share your invasion!</span></span><br /></div>  <div style="text-align:left;"><div style="height: 10px; overflow: hidden;"></div> <a class="wsite-button wsite-button-small wsite-button-normal" href="https://discord.gg/QMb8MXPvvZ" target="_blank"> <span class="wsite-button-inner">Join the Discord</span> </a> <div style="height: 10px; overflow: hidden;"></div></div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report 5]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-5]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-5#comments]]></comments><pubDate>Mon, 30 Mar 2026 17:06:05 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-5</guid><description><![CDATA[&#8203;My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         "The British have fallen back, we must continue to push! At all costs we must stall them just a little longer!"  [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">&#8203;<span>My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260324-224305329_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">"The British have fallen back, we must continue to push! At all costs we must stall them just a little longer!" Tenente Bortolo Saracco's radio crackles. The Italian Napoli Regiment have gained momentum after their counterattack and pushed the British back to the village of Cassibile. If they can push the Kings Own Light Infantry back just a bit further, it will have secured invaluable time for the island of Sicily to be evacuated (and I would win the campaign!).&nbsp;</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260324-225017886_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">With great determination, a section of the Italians takes up a fire position at a bombed out farmhouse. They are supported by a Fiat light tank with dual machine guns.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260324-230853525_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">An Italian scout team moves forward and finds themselves in the crosshairs of a strongly held British position. Before they know it, hand grenades and deadly machine gun fire are raining down on them. They soon flee with heavy casualties.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260324-233241513_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Meanwhile an Italian rifle team advances across open ground on the British left and meets only token resistance.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260325-013318174_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">The British are now at an impasse. Flanked on their left they have no choice but to shift their momentum and adapt. A section bravely charges a larger Italian squad and due to the firepower from their Bren and Sten guns, as well as their pluck in the face of danger, the Italians are driven back. While the British have sustained significant losses, the Italians have completely exhausted their manpower attempting to break through the British lines. With extremely heavy casualties they find themselves falling back without having achieved their goal.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260325-014427737_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">The heroic British squad that advanced across open ground under heavy fire and broke the Italian advance.</div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report 4]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-4]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-4#comments]]></comments><pubDate>Mon, 09 Mar 2026 15:06:39 GMT</pubDate><category><![CDATA[Battle Report]]></category><category><![CDATA[Chain of Command]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-4</guid><description><![CDATA[My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         Counterattack!  July 14, 1943After pushing through Cassibile, the British face resistance as they advance Northwest. Th [...] ]]></description><content:encoded><![CDATA[<div class="paragraph"><span>My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</span><br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260306-235328345_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <h2 class="wsite-content-title">Counterattack!</h2>  <div class="paragraph">July 14, 1943<br /><br />After pushing through Cassibile, the British face resistance as they advance Northwest. The Italian coastal defense force has taken a beating in the previous engagement and the British hope to carry forward with momentum. British patrols encounter a small pocket of riflemen in the fields off the main road.&nbsp;<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260307-001951208_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Two infantry squads and a mortar from the Kings Own take up positions behind a hedgerow and begin a prolonged firefight. Unfortunately for them, the Italians represent just a minor scouting party. And rather than the poorly equipped coastal defenders, the British face a counterattack from the Napoli Infantry Regiment!<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260307-004528974_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">The bulk of the Italian platoon present themselves in force on the British right and advance unopposed around the flank. It becomes clear that the Italians will soon have open firing lines to the bulk of the British forces. The British commander issues an order to fall back to a safer position at the edge of Cassibile and regroup.<br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260307-005505125_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Tenente Bartolo Saracco of the Napoli division knows that Sicily will be lost for a time. If he can hold up the allies just a little longer though, the Italians may have a chance to regroup and recover their lost territory...</div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report 3]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-3]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-3#comments]]></comments><pubDate>Tue, 20 Jan 2026 21:55:11 GMT</pubDate><category><![CDATA[Battle Report]]></category><category><![CDATA[Chain of Command]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-3</guid><description><![CDATA[&#8203;My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         July 13, 1943Platoon Sergeant Roy Keane leads a squad on a reconnaissance-in-force, testing the outskirts of the [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">&#8203;<span>My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</span><br></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260117-222935058_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">July 13, 1943<br /><br />Platoon Sergeant Roy Keane leads a squad on a reconnaissance-in-force, testing the outskirts of the village of Cassibile. Anticipating heavy resistance in the two story buildings, he swings to the left towards a hedgerow and crop fields. Suddenly a machine gun next opens up and additional Italian troops are seen moving through the field.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260117-235505048_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Keane and his men luckily make it across to the hedge where his men lay down accurate fire on the Italian infantry within the crops. The Bredas can't keep up with the Bren and the Italian riflemen have trouble getting a clear shot past their comrades.&nbsp;</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260117-235539005_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">At the same time a rumbling sound echoes from the road--a Sherman arrives and sends two shells directly into the machine gun nest. Men scream as shrapnel tears through them.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260118-001017962_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Keane and his squad continue to apply the pressure to the remaining Italian squad. Several men, including Caporale Cino Casaletto are instantly killed, and the remainder crack under the fire. Seeing their right flank collapse, any men who were holding onto the buildings in town retreat as well.&nbsp;<br /><br />For his role leading the assault, Platoon Sergeant Keane has earned the respect of his men as well as mentions in the dispatches of his COs. The British continue their push towards Syracuse, but the now-organized Napoli Infantry Regiment might have something to say about that!</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260118-002732186_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report 1&2]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-12]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-12#comments]]></comments><pubDate>Tue, 20 Jan 2026 21:24:35 GMT</pubDate><category><![CDATA[Battle Report]]></category><category><![CDATA[Chain of Command]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-12</guid><description><![CDATA[My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         July 11, 1943The Kings Own Yorkshire Light Infantry have landed on the shores of Sicily meeting only token resistance f [...] ]]></description><content:encoded><![CDATA[<div class="paragraph"><span>My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260102-222742377_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">July 11, 1943<br /><br />The Kings Own Yorkshire Light Infantry have landed on the shores of Sicily meeting only token resistance from scattered and under-equipped coastal defense forces. They moved to take control of a railway station just outside the small village of Cassibile but soon came under fire from unexpectedly strong positions within the brick station itself as well as entrenchments and sandbag fortifications.&nbsp;<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260102-230645472_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Under deadly fire from four Breda machine guns, two squads of the British platoon soon take casualties and become disordered. The British commander decides to pull back and wait for another chance. The green coastal defenders are ecstatic--if this is all the British can throw at them, perhaps Sicily is saved!</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260102-233037817_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">July 12, 1943<br /><br />The next day is eerily quiet as the Yorkshire Brigade sends out a fresh platoon to attempt the capture of the rail station. A pair of mortars lay down a smokescreen but there's still no sign of the Italian defenders. Two British squads see the opportunity and begin an all-out sprint over the rails (this is where Greg got a quadruple phase while I had zero soldiers on the board!).</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260115-232715618_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph">Finally, after two jump off points had been captured by the British, they heard a sound coming from the train station--the coastal defense platoon was singing songs and still celebrating their victory of the previous day. And the sentries seemed to have come in for limoncello too!<br /><br />A few confused men staggered out of the station to trade shots with the British but the result was clear--after two attempts the Yorkshires had taken control of the train station. Next they'd be headed to the village of Cassibile.<br /></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/pxl-20260115-233945094_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>]]></content:encoded></item><item><title><![CDATA[A Qualified Success Battle Report - Game 0]]></title><link><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-game-0]]></link><comments><![CDATA[http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-game-0#comments]]></comments><pubDate>Tue, 20 Jan 2026 21:06:49 GMT</pubDate><category><![CDATA[Battle Report]]></category><category><![CDATA[Chain of Command]]></category><guid isPermaLink="false">http://www.raymondweilacher.com/blog/a-qualified-success-battle-report-game-0</guid><description><![CDATA[My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.         July 10, 19431st Battalion, Parachute Regiment has been scattered across Southwest Sicily overnight in the opening hour [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">My buddy Greg and I have started to play through A Qualified Success, a "Pint Sized Campaign" written for the WWII game Chain of Command. The campaign focuses on Operation Husky, the invasion of Sicily, specifically the Kings Own Yorkshire Light Infantry pushing north toward Syracuse while the Italian Coastal defenders and Napoli Infantry Regiment try to slow them down.</div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/598243522-792295197171740-2520818516086023561-n_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><span>July 10, 1943<br /></span><br /><span>1st Battalion, Parachute Regiment has been scattered across Southwest Sicily overnight in the opening hours of Operation Husky, the invasion of that island by the Allies. By morning, Lt. Harry Kane manages to gather disparate groups of paratroopers into something resembling a platoon and begins moving towards the bridge that was their original objective.<br /></span><br /><span>Meanwhile the 54th Napoli Infantry Regiment is responding to scattered and confusing reports of paratroopers all along the coast and further inland. A platoon under Tenente Bortolo Saracco moves to pursue reports of British soldiers West of Cassibile.<br />&#8203;</span><br /><span>Kane&rsquo;s paratroopers have not made it to their objective when they are forced to seek shelter in the Villa del Marchese, a stone mansion set among an olive orchard and farmland.</span></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/597373154-792295230505070-7617356522922762584-n_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><font color="#3f3f3f">A squad from the 54th Napoli supported by a Fiat light tank moves through the waist high crops towards the villa when they are pinned down by accurate Bren fire from the windows. A rifle squad under Sergente Matarazzo, a 40 year old office clerk who suddenly finds bravery under this baptism of fire, attempts to flank the villa to the left. Meanwhile an Italian machine gun opens up from the Italian right flank, putting additional pressure on the paratroopers.</font></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/596409184-792295290505064-283813838653712507-n_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><font color="#3f3f3f">Sniper fire from the villa temporarily silences the machine gun and Lt Kane senses the opportunity to pressure the right flank of the Italians. A British squad moves out to toss some grenades at the machine gun crew but as they hop over a low stone wall a fresh section of Italians appear out of a ditch and the paras are caught in a withering fire in the open. Dragging their wounded sergeant they pull back behind the stone wall.</font></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/595701404-792295310505062-8096136514435842519-n_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div class="paragraph"><font color="#3f3f3f">As Matarazzo&rsquo;s rifle team moves within grenade range of the Villa's windows, Kane decides to abandon the villa and pull back into the nearby hills. Concern about being ambushed by additional paratroopers causes the Italians not to pursue. Now Kane will need to hold out and await relief from the 8th Army Forces fighting their way inland from the beaches...</font></div>  <div><div class="wsite-image wsite-image-border-none " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.raymondweilacher.com/uploads/1/6/3/5/16356942/597289709-792295347171725-504266517249229891-n_orig.jpg" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>]]></content:encoded></item></channel></rss>